Physics.OverlapSphere or Physics.OverlapSphereNonAlloc Not Working With Photon Fusion
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Before photon starts everthing works normal but when Runner starts to work Physics.OverlapSphere or Physics.OverlapSphereNonAlloc not working . When Runner connects to room these methods returns zero colliders. I need help about this issue.
Unity Version: 2021.3.11f1(LTS)
Photon Version: Fusion 1.1.4.609+951c4265
0
Answers
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Solution: need to get the "Physics Scene" from the Runner and perform your queries there... It's the unity/physx
PhysicsScene
object, it has the same API as the static one.0