Physics.OverlapSphere or Physics.OverlapSphereNonAlloc Not Working With Photon Fusion

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Before photon starts everthing works normal but when Runner starts to work Physics.OverlapSphere or Physics.OverlapSphereNonAlloc not working . When Runner connects to room these methods returns zero colliders. I need help about this issue.

Unity Version: 2021.3.11f1(LTS)

Photon Version: Fusion 1.1.4.609+951c4265

Answers

  • TheDruid
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    Solution: need to get the "Physics Scene" from the Runner and perform your queries there... It's the unity/physx PhysicsScene object, it has the same API as the static one.