Scene Loading Documentation
Hi,
I'm working on Scene Loading but I can't find API documentation on INetworkSceneManager, NetworkSceneManagerDefault, etc.
The scene loading docs here:
Only has the simplistic SetActiveScene or a complex completely custom implementation. I'd like to just have async scene loading so I can implement a simple loading screen. The docs state "The NetworkSceneManagerDefault class may be also extended by using the available overrides to create a most customized Scene Manager behaviour." but I can't find what these overrides are or how to use them.
Comments
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Hi,
You can use the
OnSceneLoadStart
andOnSceneLoadDone
callback (FromINetworkRunnerCallbacks
) to make a loading screen on your game, there's no need to make a custom scene loading manager for that.The overrides you can do on
NetworkSceneManagerDefault
are all the virtual methods it implements. But you should understand what they do before overriding it. A simple override of the default implementation is present on the Aplication loop sample asMapLoader.cs
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Isaac Augusto
Photon Fusion Team
1 -
Thanks, I think I can do what I want with that.
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