Is there any minimum required connection speed or download speed?
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Hello, I just wanna know if there's any required connection speed for a successful joining of a game server? We're testing our game and noticed that if the client's download speed is ~<=1mb, the client sends some Operation failed errors (I'll post here) and the game is not synced to all and if the client's download speed is >1mb (like 5-7mb), the client doesn't send any errors and the game runs well.
Here are the errors being logged:
"Operation failed: OperationResponse 226: ReturnCode: 32748 (User does not exist in this game). Parameters: {} Server: GameServer"
"Operation failed: OperationResponse 226: ReturnCode: 32746 (Join failed: UserId 'XXXXXXXXXX' already joined the specified game (JoinMode=3).). Parameters: {} Server: GameServer"
"Operation failed: OperationResponse 254: ReturnCode: -2 (Unknown operation code). Parameters: {} Server: MasterServer"
I'm not sure if we need to add checking for this or is it Photon that can not connects to our server cos of the client's connection speed.
Here are the errors being logged:
"Operation failed: OperationResponse 226: ReturnCode: 32748 (User does not exist in this game). Parameters: {} Server: GameServer"
"Operation failed: OperationResponse 226: ReturnCode: 32746 (Join failed: UserId 'XXXXXXXXXX' already joined the specified game (JoinMode=3).). Parameters: {} Server: GameServer"
"Operation failed: OperationResponse 254: ReturnCode: -2 (Unknown operation code). Parameters: {} Server: MasterServer"
I'm not sure if we need to add checking for this or is it Photon that can not connects to our server cos of the client's connection speed.
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Comments
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Please do read the errors you get. They tell you about matchmaking issues and unknown operation codes. Apparently your matchmaking timing is off.
Have a look at the Basics Tutorial. Read and code it.
Then, also read the docs about matchmaking.0