I can't find the right tutorial for my prototype

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Hello, I'm new here and this is the first time that I use PUN and VoIP.

I have a prototype for al spatial audio source using google resonance, I wanna change that repeating track for the voice of the other player, simple as that.

I don't understand how to change the current track to the voice coming from the call, I was able to run the 3d demo with the bunnies but just that, It works great but I still don't understand how to add those components in my actual project.

Thanks! I think this is a great tool but I don't understand a simple way to just add the coming voice to my sphere audio source.

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  • JohnTube
    JohnTube ✭✭✭✭✭
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    Hi @confleive,

    Thank you for choosing Photon!

    What Photon Voice version are you using? We recommend Photon Voice 2 and the latest.
    What do you want to achieve exactly?
    Do you want Voice only or do you also need avatar/character's animation & position network sync/update over the network?
    Do you want to transmit an audio file or microphone input (voice chat)?

    Both Photon Voice and Google Resonance for Unity use the same components: AudioSource and AudioClip. So it should be easy to link both.

    - Suggested Workflow to use Photon Voice 2 with PUN2
    - How To Use Photon Voice 2 Without PUN2

    I wanna change that repeating track for the voice of the other player, simple as that
    What do you mean?