I can't find the right tutorial for my prototype
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in Photon Voice
Hello, I'm new here and this is the first time that I use PUN and VoIP.
I have a prototype for al spatial audio source using google resonance, I wanna change that repeating track for the voice of the other player, simple as that.
I don't understand how to change the current track to the voice coming from the call, I was able to run the 3d demo with the bunnies but just that, It works great but I still don't understand how to add those components in my actual project.
Thanks! I think this is a great tool but I don't understand a simple way to just add the coming voice to my sphere audio source.
I have a prototype for al spatial audio source using google resonance, I wanna change that repeating track for the voice of the other player, simple as that.
I don't understand how to change the current track to the voice coming from the call, I was able to run the 3d demo with the bunnies but just that, It works great but I still don't understand how to add those components in my actual project.
Thanks! I think this is a great tool but I don't understand a simple way to just add the coming voice to my sphere audio source.
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Comments
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Hi @confleive,
Thank you for choosing Photon!
What Photon Voice version are you using? We recommend Photon Voice 2 and the latest.
What do you want to achieve exactly?
Do you want Voice only or do you also need avatar/character's animation & position network sync/update over the network?
Do you want to transmit an audio file or microphone input (voice chat)?
Both Photon Voice and Google Resonance for Unity use the same components: AudioSource and AudioClip. So it should be easy to link both.
- Suggested Workflow to use Photon Voice 2 with PUN2
- How To Use Photon Voice 2 Without PUN2I wanna change that repeating track for the voice of the other player, simple as thatWhat do you mean?0