Is TrueSync adapted for physic-based multiplayer games?
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I was searching an alternative to photon because it wasn't adapted for my game (very much based on rigidbodies) when I suddenly saw "trueSync". Can you tell me more about this?
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In fact I think that the piece of documentation speaks itself0
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And when will it be released? The early acces is not working0
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Hi,
I think you should as on the Anytopic forum section. PUN and true synch are two different products.
As for release, I am not sure there is an ETA.
-- How did you try to reach earlyAccess?
Bye,
Jean0 -
Hi,
Yes I hesitated to post it here. There wasn't a trueSync category and it seemed to me that trueSync and photon Pun were very much linked.
I tried to reach earlyAcces from https://photonengine.com/en-US/TrueSync and from blog.photonengine.com/2016/07/photon-news-july-16/
thanks for having answered0 -
Hi,
You need to give few days for them to have time to reply, else ping them again.
Bye,
Jean0