I Love Playmaker
Is there any fix to this? ... To be clear. My game, using playmaker, works perfectly with Pun2 except for Net Sync on variables. When I put the FSM, with the sync'd variables, into the observable (On photon view script in the inspector) - I get the error "Observed scripts have to implement IPunObservable. BOX_INFO(Clone) (PlayMakerFSM) does not. It is Type: PlayMakerFSM"
I am only using Integers and Vector3 variables. And the game object is just used to hold data...and not much data. Like score (INT) and Hole position (Vector3) for a VR golf game....
Is there a work around? I am using this for scoring and positioning only.
I even tried a new build with Pun Classic - same result
Please help if you can. Thanks
0
November 2020