Android problem
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Hello everyone! Im broken. I mading my game several months i planned it to be a crossplatform. And on my PC (and on my friends PCs) all photon things and network works perfectly but today i compile my game for android and it stucks on "Connected to name server". And i cant play on the network. Please help me =( Im using unity5
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Can anyone help?0
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Anything in the log, aside from the state being stuck?
Which build settings do you use? Did you try a newer Unity release (check for the patch releases, unless they tell you to skip a version due to known issues)...?0 -
Tobias wrote:Anything in the log, aside from the state being stuck?
Which build settings do you use? Did you try a newer Unity release (check for the patch releases, unless they tell you to skip a version due to known issues)...?0 -
Tobias wrote:Anything in the log, aside from the state being stuck?
Which build settings do you use? Did you try a newer Unity release (check for the patch releases, unless they tell you to skip a version due to known issues)...?0 -
We can't investigate the issue w/o logs from device.0
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vadim wrote:We can't investigate the issue w/o logs from device.0
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As I said we need device logs. Only you can provide them.0