InstantiateSceneObjects works using IPunPrefabPool?

Options
Does InstantiateSceneObjects works using IPunPrefabPool? I'm instantiating an object as a scene object, and I need to put it on an object pool. I know another approach to do that, if it doesn't work, but i don't want to spend my time trying to code something that actually won't run.

Thansk,
Carrasco.

Comments

  • jeanfabre
    Options
    Hi,

    Yes, InstantiateSceneObjects supports IPunPrefabPool.

    Bye,

    Jean