Multiple players per client
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So I'm making a multiplayer game with split screen play, meaning up to 4 players can play via one client. But I'm having difficulty showing to the system that there are actually 4 players. It simply says there is 1 player via the 1 client. This makes it difficult to find rooms that actually have the space for the 4 players because it thinks there's 1. Any suggestions how to fix this.
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Comments
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Hi,
Can you confirm that this is a online game? or is a game where just the 4 players play again each other? in which case you don't need photon at all.
if you still need photon, I would suggest making an application that you simply open 4 times on one computer, and you arrange them as you wish on screen.
Bye,
Jean
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