What happens to rooms?

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What happens to rooms if all of the players leave? Do they ever get destroyed or do they just exist forever? Should I run a command to destroy the room when all players have left?

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  • JohnTube
    JohnTube ✭✭✭✭✭
    edited December 2015
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    @zigglr
    I made a mistake in the previous post, since I can't edit it anymore, here is the correct answer which I verified with tests:
    nomatter what the PlayerTTL value is, when all players leave the room it becomes "empty" and it gets closed (removed from Photon servers memory) after EmptyRoomTTL milliseconds.

    I apologize as I mixed up 2 different things.
  • Markus
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    fyi - deleted the misleading post