countOfPlayers problem

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rokawar
rokawar ✭✭
edited January 2013 in Photon Server
Hello ,

I have started the Loadbalancing photon server sdk on my dedicated server and all work fine.
Each client can connect and create/join room.

But on my client when i use my dedicated server , countOfPlayers always return "0" and if i switch to the exit game game cloud countOfPlayers work.

I do something bad? (on my client i use the 1.17)

Thank.

Comments

  • Tobias
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    I think that is a known issue in the previous release of the server SDK and will be fixed when we release v3.2. (planned until end of next week).
  • rokawar
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    Will be available for this week Tobias?

    Thank
  • rokawar
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    Any news please?
  • Tobias
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    It got delayed last week due to some fixes and "feature creep" but we don't plan further delays. I expect it this week.
  • rokawar
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    Thank you for the information.