How to sync the multi-aim constraint photon?
Hi im 13 years old and making a online shooter game with photon.
Today I made it so that my head always points in the direction I am looking, with the animation rigging from unity. I used multi-aim constraints. I added to the head that rotates a "photon transform view"
I built my game and tested it.
But the head rotation doesnt sync.
Can anyone help me what to do?
Ps: Sorry for bad english:)