Launching CurrentRoom.SetCustomProperties appears to relaunch every script
First of all, sorry for my bad english.
I Need to save a dictionary<string,int> inside the custom properties of a room.
When the first user join, everything works correctly, but when a second player join the room every script keeps relaunching itself indefinitely, starting from the Awake() function.
When i disable the SetCustomProperties function everything works again.
Got some ideas about what could be causing it?