Launching CurrentRoom.SetCustomProperties appears to relaunch every script
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Hi everyone!
First of all, sorry for my bad english.
I Need to save a dictionary<string,int> inside the custom properties of a room.
When the first user join, everything works correctly, but when a second player join the room every script keeps relaunching itself indefinitely, starting from the Awake() function.
When i disable the SetCustomProperties function everything works again.
Got some ideas about what could be causing it?
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Answers
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I have no idea.
This will be entirely up to your code, so sadly you have to figure this out.0