DirtyHippy wrote: »
A dedicated server doesn't run with an in-process server player. That's the entire point of it being a dedicated server. So yes, you can run fully dedicated servers with Bolt.
Is there a tutorial on how to write the dedicated server side program using Bolt?
Because in my understanding a "dedicated server" is a headless server(physical or virtual one that I can rent from say Amazon AWS). And usually you run a server side program without graphics to provide the game services.
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