What is the exact interplay of (Photon) Voice components?
I try to understand how the interplay of the different (Photon) Voice components works, e.g. what happens from saying something until the other players hear what i say step-by-step.
In my case, i have a Player Prefab with an Audio Listener (attached to the camera) and Audio Source, PhotonVoiceView and Speaker attached to the player itself. In the scene, i have an object called VoiceManager with PhotonVoiceNetwork and Recorder component, marked as Primary Recorder.
When joining a room, the Camera component (and so the AudioListener) of the other players are deleted locally, however the Speaker and AudioSource stay. It works as far as i could test it but should i delete them too?
Thanks for your help :)