Deserialization failed for internal Operation Response. System.Exception: Deserialize(): 7 pos: 6 by

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Hello guys
please I need help, I'm stuck for two days thanks in advance :smile:

Deserialization failed for internal Operation Response. System.Exception: Deserialize(): 7 pos: 6 bytes: 55. F3-07-01-FF-FF-07-2F-4D-69-73-73-69-6E-67-20-76-61-6C-75-65-20-31-20-28-50-69-6E-67-52-65-71-75-65-73-74-2E-43-6C-69-65-6E-74-54-69-6D-65-53-74-61-6D-70-29-0D-0A-00
at ExitGames.Client.Photon.Protocol16.Deserialize (ExitGames.Client.Photon.StreamBuffer din, System.Byte type) [0x0021b] in <7c99d57ff1b84df1ab45b8023b1063e2>:0
at ExitGames.Client.Photon.Protocol16.DeserializeOperationResponse (ExitGames.Client.Photon.StreamBuffer stream) [0x0002b] in <7c99d57ff1b84df1ab45b8023b1063e2>:0
at ExitGames.Client.Photon.PeerBase.DeserializeMessageAndCallback (ExitGames.Client.Photon.StreamBuffer stream) [0x0030d] in <7c99d57ff1b84df1ab45b8023b1063e2>:0

Comments

  • JohnTube
    JohnTube ✭✭✭✭✭
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    Hi @affadn,

    Thank you for choosing Photon!

    What PUN version is this?
    Do you have minimal repro steps?
  • Hiren
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    I am also facing the same issue when I switched my project to WebGL and Protocol to WSS. I am using PUN v1.10.
  • Tobias
    Tobias admin
    edited August 2020
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    Please update PUN. If you use v1.10, this is several years old.
    If you are still developing your game, you should definitely update to PUN 2.