Numerous errors after importing sample pack in Bolt Wizard
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Meltdown
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I'm following the Bolt Wizard, I imported the Core Package fine, but when I import the Samples, I get numerous errors in Unity.
Assets/samples/AdvancedTutorial/scripts/Player/Player.cs(86,49): error CS0117: `BoltPrefabs' does not contain a definition for `Player'
Assets/samples/AdvancedTutorial/scripts/Player/PlayerController.cs(52,42): error CS0117: `BoltPrefabs' does not contain a definition for `SceneCube'
Assets/samples/ClickToMove/ClickToMoveCallbacks.cs(7,65): error CS0117: `BoltPrefabs' does not contain a definition for `ClickToMovePlayer'
And I get about another 10 errors afterwards.
I'm using Unity 2018.2.13f1.
This is starting a new project from scratch.
Assets/samples/AdvancedTutorial/scripts/Player/Player.cs(86,49): error CS0117: `BoltPrefabs' does not contain a definition for `Player'
Assets/samples/AdvancedTutorial/scripts/Player/PlayerController.cs(52,42): error CS0117: `BoltPrefabs' does not contain a definition for `SceneCube'
Assets/samples/ClickToMove/ClickToMoveCallbacks.cs(7,65): error CS0117: `BoltPrefabs' does not contain a definition for `ClickToMovePlayer'
And I get about another 10 errors afterwards.
I'm using Unity 2018.2.13f1.
This is starting a new project from scratch.
0
Comments
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Turns out you need to go to Assets -> Bolt -> Compile Assembly.
Would be nice if the getting started guide mentioned that!0 -
I have the same problem, after the compile assembly the error is still there
https://imgur.com/HhhHxlz0 -
https://imgur.com/HhhHxlz
I have the same problem, BoltPrefabDatabase can find the Prefab but can't call it in script.0