Hosting Bolt-based game in Amazon
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Thund
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in Photon Bolt
Hi everybody,
Let's say I want to create an authoritative headless server using Bolt and want to keep all the server-related stuff in Amazon infrastructures (without using Photon Cloud). Could I achieve that by using Bolt Pro?
Thanks.
Let's say I want to create an authoritative headless server using Bolt and want to keep all the server-related stuff in Amazon infrastructures (without using Photon Cloud). Could I achieve that by using Bolt Pro?
Thanks.
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Comments
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Yes you can easily run your headless instances on EC2. Bolt Pro isn't needed to host headless instances.
https://doc.photonengine.com/en-us/bolt/current/demos-and-tutorials/headless-server
https://doc.photonengine.com/en-US/bolt/current/troubleshooting/faq/#what_is_the_recommended_configuration_for_using_bolt_free_for_headless_servers_on_ec2_1 -
Yes you can easily run your headless instances on EC2. Bolt Pro isn't needed to host headless instances.
https://doc.photonengine.com/en-us/bolt/current/demos-and-tutorials/headless-server
https://doc.photonengine.com/en-US/bolt/current/troubleshooting/faq/#what_is_the_recommended_configuration_for_using_bolt_free_for_headless_servers_on_ec2_
I have read that with Bolt Pro, server and client can connect directly without Photon Cloud as intermediary.
https://doc.photonengine.com/en-us/bolt/current/getting-started/overview
I would like not to pay for 2 server infrastructures to do the same thing and I like what Amazon offers to me, as I have more expertise using their platform.
Do you offer any plan or license I could pay for, to use Bolt in a server of Amazon without subscribing to Photon Cloud CCU quotas?
Thank you0 -
You can email us for details on plans/licenses. developer@photonengine.com
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