Photon is connecting to different servers
Options
I am connecting to photon using ConnectUsingSettings(). In the Unity inspector I have no server address specified. I was not able to see rooms in some clients. After much investigation I discovered that some of my clients are connecting to a different server address and thus not able to see or join games. What might be causing this to happen?
0
Comments
-
Hi @PabloBot,
Thank you for choosing Photon!
Please go through our "Matchmaking Checklist" especially point 2 about "Best Regions Considerations".0 -
Yes, that was the problem. I have a few different facilities around the country and I run multiple machines in each facility that connect to each other. I was having a problem where a facility in Indianapolis had some machines connecting to us east and some machines connecting to canada east, even though they are in the same location, same LAN even. It is a little bit odd that it behaves that way, but I was able to fix the issue by manually specifying a region.0
-