Can Bolt Host Calculate The Damage Hit?
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Bocent
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in Photon Bolt
Hi guys,
Can the host calculate the damage instead of the client?
Ex : host see player B hit player C then host deduct player C health, but player C is in poor connection
Can the host calculate the damage instead of the client?
Ex : host see player B hit player C then host deduct player C health, but player C is in poor connection
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Found it by myself. Can use event from server and distribute to all clients and modify its state0
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