Some questions about Photon PUN
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Hey guys,
I have some questions about Photon PUN. First of all I want to say that I wanna create an android game. Now I wanna implement MultiPlayer, but I don't have so much knowledge about MultiPlayer. Can I host it on my own dedicate server? Do I need to pay something to photon if I host it myself? And I read that I need to buy the "100 CCU" or more Package to export it to Android. Does that applies to self hosting too?
Thanks!
I have some questions about Photon PUN. First of all I want to say that I wanna create an android game. Now I wanna implement MultiPlayer, but I don't have so much knowledge about MultiPlayer. Can I host it on my own dedicate server? Do I need to pay something to photon if I host it myself? And I read that I need to buy the "100 CCU" or more Package to export it to Android. Does that applies to self hosting too?
Thanks!
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Comments
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If you don't host it by yourself PUN is free up to 20 players at the same time and up to 60 gb traffic. It doesnt matter whether you build for pc or android.
https://www.photonengine.com/en-US/PUN/pricing#plan-20
If you have your own server its free up to 100 players at the same time with no traffic limit. It doesnt matter whether you build for pc or android. https://www.photonengine.com/en-US/OnPremise/pricing0 -
And I read that I need to buy the "100 CCU" or more Package to export it to Android.
This depends on the Unity version you are using. If you are using a Unity version before 5.0 (e.g. 4.x) you have to use the PUN+ package from the store or a Unity Pro version to export to Android. If you are using any version from 5.0 up to the latest version of 2018, the PUN Free package can also export to Android (and iOS). This does not require a Pro version of Unity.0