Migration from Flash to Javascript
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Hey! I have online flash game, that uses Flash on client side. I want switch to JavaScript, but have questions about JS Photon libarary:
Seems like Flash socket and WebSocket is not the same thing? Am I right?
Do I need to ask our server side programmer to make changes on server, to support websockets?
In Flash I had:
so I tried to repeat same code in js:
Seems like Flash socket and WebSocket is not the same thing? Am I right?
Do I need to ask our server side programmer to make changes on server, to support websockets?
In Flash I had:
const SERVER_URL:String = "127.0.0.1"; const PORT:int = 9090; const POLICY_PORT:int = 843; var peer:PhotonPeer = new PhotonPeer(); peer.initializeConnection(SERVER_URL, PORT, POLICY_PORT);
so I tried to repeat same code in js:
var peer = new Photon.PhotonPeer('ws://127.0.0.1:9090");
WebSocket connection to 'ws://127.0.0.1:9090' failed: Error during WebSocket handshake: net::ERR_CONNECTION_RESET
Photon-Javascript_SDK.js:721 'WebSocket.URL' is deprecated. Please use 'WebSocket.url' instead.
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Comments
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Yes, they are different things (but flash client might fall back on websockets if flash plugin is not available).
You need to setup websocket listener on server ports 9090-9092 (or 19090-19092 for secure websockets) if you still did not do so.
Latest Photon Server available for download should have these listener set up in configs.0 -
I am having ERR_CONNECTION_RESET problem in my PC.0
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Please describe what you do and provide error details.0