Frined Invitation from Photon cloud or server
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Hello
in my game when i create a room with maximum player 6 than i wan to invite a player who is already on photon server or photon cloud. Not facebook friend is there any way to retrieve connected player in lobby not in room and i can add this player in my friend list so i can play game with this friends. i know without Enter in room we cant get the details about the player and its also available in room only. but i have to do some task which i have mentioned. please suggest me any plugin or any other method.
Thank you.
in my game when i create a room with maximum player 6 than i wan to invite a player who is already on photon server or photon cloud. Not facebook friend is there any way to retrieve connected player in lobby not in room and i can add this player in my friend list so i can play game with this friends. i know without Enter in room we cant get the details about the player and its also available in room only. but i have to do some task which i have mentioned. please suggest me any plugin or any other method.
Thank you.
1
Comments
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Hi @JANESTHEKING,
You should make use of WebRPC with an external web service of your own where a friend system logic should be implemented. Also Webhooks can help you handle some room events from the web service when joined.0 -
Thanks for reply.
@JohnTube
have you any idea how to implement this webrpc or webhooks. Any referencs link or example in which this features implemented.
Thanks.1 -
404's0
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@xblade724 links updated! thanks for the report and sorry for the inconvenience.1