Lobby Creation

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Im using the Local Server setup, non-Photon Cloud. And Im wondering on how Lobby is going to be implemented. What Im trying to have is a Lobby Scene, a Game Scene and everyone(server and client) would go to lobby scene first from the Menu Scene then transition to the main Game Scene after they pick their teams on the Lobby Scene. Ive tested that if youre a server and you load another scene, every client loads that scene as well but they DISCONNECT from the connection.

Any suggestions on how im gonna go about doing this?? Is is through SetScope? Pooling?