Any special setup required for Android?

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I'm using PUN v1.81 and Unity 5.6.0p2
I have my multiplayer lobby working fine in the editor, and fine in Windows Store builds.

I'm now porting my game to Android, and nothing happens, no best region is created for the player, no room is created or joined, just nothing... happens..

Is there something specific I need to do for Android builds I may be missing?

I have the following permissions in my manifest..

<uses-permission android:name="android.permission.INTERNET" /><uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>

Is there something else I might be missing?

Comments

  • JohnTube
    JohnTube ✭✭✭✭✭
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    Hi @Meltdown,

    It should be something else unrelated to permissions unless 5.6 has something new regarding this.

    Do you have any logs?
  • Meltdown
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    JohnTube said:

    Hi @Meltdown,

    It should be something else unrelated to permissions unless 5.6 has something new regarding this.

    Do you have any logs?

    Thanks John, but a complete re-import of my Library folder in the project fixed this, and some other issues I was having, probably something was corrupt.

    All is working fine now, thank you.