RPC RuntimeAnimatorController
Options
It doesn't work:
public RuntimeAnimatorController AXE_ANIMATOR;
photonView.RPC ("Animator_Rpc", PhotonTargets.OthersBuffered, AXE_ANIMATOR);
[PunRPC]
void Animator_Rpc(RuntimeAnimatorController anim){
animator.runtimeAnimatorController = anim;
}
public RuntimeAnimatorController AXE_ANIMATOR;
photonView.RPC ("Animator_Rpc", PhotonTargets.OthersBuffered, AXE_ANIMATOR);
[PunRPC]
void Animator_Rpc(RuntimeAnimatorController anim){
animator.runtimeAnimatorController = anim;
}
0