Getting many OnConnectionFail 1040 on mobile client
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Hi I am getting a lot of OnConnectionFail 1040 timeouts on mobile clients.
This never seems to happen when the application is running in the Unity editor on the same network.
After checking out
https://doc.photonengine.com/en-us/pun/current/reference/analyzing-disconnects
I am running the following code before ConnectUsingSettings() to no avail:
What could be causing many 1040 errors on mobile phone clients that don't happen in the desktop Unity editor?
Where are Photon's logs on iOS kept?
I am using the On Premise server at our office. Is there a setting that can be made here to be more lenient about timing out iOS clients?
Regards
This never seems to happen when the application is running in the Unity editor on the same network.
After checking out
https://doc.photonengine.com/en-us/pun/current/reference/analyzing-disconnects
I am running the following code before ConnectUsingSettings() to no avail:
PhotonNetwork.QuickResends = 3;
PhotonNetwork.MaxResendsBeforeDisconnect = 7;
PhotonNetwork.networkingPeer.DisconnectTimeout = 60 * 1000;
PhotonNetwork.BackgroundTimeout = 60 * 5;
What could be causing many 1040 errors on mobile phone clients that don't happen in the desktop Unity editor?
Where are Photon's logs on iOS kept?
I am using the On Premise server at our office. Is there a setting that can be made here to be more lenient about timing out iOS clients?
Regards
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