How do I Instantiate multiple objects?

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I got this code and how do I instantiate multiple objects?

private void SpawnChessman(int index, int x, int y)
{
GameObject go = Instantiate (chessmanPrefabs [index], GetTileCenter(x,y), Quaternion.identity) as GameObject;
go.transform.SetParent (transform);
Chessmans [x, y] = go.GetComponent ();
Chessmans [x, y].SetPosition (x, y);
activeChessman.Add (go);

}