"You have a 2D object but your Physics 2D is disabled"

Hi guys,

Any idea what's causing this error? I think it only started appearing after I added TSTransform2D, TSRigidbody2D and CircleCollider2D to a prefab in the scene but I'm not sure why!

Comments

  • Hi @adamjm, this happens when you have 2D physic components (TSTransform2D for example) and on the TrueSyncSettings ("Assets/TrueSync/Unity/Resources/TrueSyncGlobalConfig") asset you didn't mark that you are using 2D physics.