OnPhotonSerializeView not fire in scene photonView?
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niflying
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Hi, I use photonView on a gameobject which is aready in scene. like this:
In LocalPlayScene.cs :
But when I play. there's no Log info out.
Am I wrong?
Please Help
In LocalPlayScene.cs :
public void OnPhotonSerializeView(PhotonStream stream, PhotonMessageInfo info)
{
Debug.Log("OnPhotonSerializeView");
if (stream.isWriting)
{
// We own this player: send the others our data
stream.SendNext(chacters);
}
else
{
// Network player, receive data
this.chacters =(List<SlotContainerKeyPair>)stream.ReceiveNext();
Debug.Log(stream.ReceiveNext());
}
}
But when I play. there's no Log info out.
Am I wrong?
Please Help
0
Comments
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Ok, My mistake. It looks like when another player connected. It works. If only one player the OnPhotonSerializeView doesn't fire.0