JoinRoom fail with options?
Options
Hi, I am trying to set up an friendly option in my game in which a user can set up a private room with a specific name/code and then pass this code to friends.
Lets say I create a room like this:
I do not want that friend to create a new room, but simply get the message that the room does not exists!
I have tried this but it fails:
As you can see, the room name is wrong and I would like to tell that to the user, but I get this error:
Can this be accomplished?
Hoping for help and thanks in advance :-)
Lets say I create a room like this:
RoomOptions newRoomOptions = new RoomOptions (); newRoomOptions.isVisible = false; newRoomOptions.maxPlayers = 8; PhotonNetwork.JoinOrCreateRoom ("1234", newRoomOptions, null);When a friend then want to join the room they will type the name of the room and that part works, but... What if a friend type in a wrong name/code?
I do not want that friend to create a new room, but simply get the message that the room does not exists!
I have tried this but it fails:
PhotonNetwork.JoinRoom ("2134");
As you can see, the room name is wrong and I would like to tell that to the user, but I get this error:
Operation failed: OperationResponse 226: ReturnCode: 32758 (Game does not exists). Parameters: {} Server: MasterServer
Can this be accomplished?
Hoping for help and thanks in advance :-)
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Comments
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private void OnPhotonJoinRoomFailed(object[] codeAndMsg) { short code = (short)codeAndMsg[0]; if(code == 32758){ // show message that game does not exists } }
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Perfect... Works like a charm. Thanks :-)0