Can't not connected to nameserver in WebGL

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Hello everybody,
I build PhotonNetworking in PC or android and this is running very well
I was tried build PhotonNetworking in WebGL but this does not run and bug:

pic

I can't run this app in WebGL.
My problem is how to build photonnetworking in WebGL?
Thanks for any idea.

Sorry if my english is not good.
Thank everybody

Comments

  • Hi JackyAdljh,

    please take a look at your PhotonServerSettings and make sure, that you have any region or the option self hosted selected, since Best Region option is not available in WebGL builds. We are working on this.
  • WOOHOO
    To Christian_Simon.
    Thank you very much, I can do it, hehe
    That right, thank you verymuch, my project was run in WebGL.