Debugging Photon networking
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Hello,
I'm using photon networking in Unity. Im having problems with Photon while debugging.
What happens is that I set a breakpoint in the code, when the break point hit, I only have time to single step a few lines before photon server times out and disconnects me.
Is there a way the server can allow me to debug without kicking me off the server all the time? its really annoying because after i hit a break point, it only gives me a few seconds to single step and examine variables before it drops me from the server, so its really hard to debug anything.
Anybody have solution?
Thanks!
I'm using photon networking in Unity. Im having problems with Photon while debugging.
What happens is that I set a breakpoint in the code, when the break point hit, I only have time to single step a few lines before photon server times out and disconnects me.
Is there a way the server can allow me to debug without kicking me off the server all the time? its really annoying because after i hit a break point, it only gives me a few seconds to single step and examine variables before it drops me from the server, so its really hard to debug anything.
Anybody have solution?
Thanks!
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Comments
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Hi @dreadlocks,
Debugging is not easy using Photon Cloud, you should try debugging with self-hosted Photon Server.0