UMA and Photon help

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Does anyone have any advice on sending UMA data across Photon? What I have is the player creates their character in the customize screen then the level is loaded and the player is instantiated. The UMA works for the current player but the data is not sending over Photon so the other players can see the character. I can't use OnPhotonSerializeView since the data types are not int, bool, float, etc. Anyone have any ideas or could point me in the direction of a tutorial or help on this?

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  • Mir
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    You can use RPC to send data.
    Need to serialize your UMA data before call RPC.

    ※ Any complex data (even scene) can be serialized.