Multiple scenes
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i have two maps in different scenes
scene A
scene B
Everything works fine except when some player enters the scene A, he visible and moves on the scene B. ??!
i think because the player going same room
my game use auto crate room and auto join
any idea to fix this ?
scene A
scene B
Everything works fine except when some player enters the scene A, he visible and moves on the scene B. ??!
i think because the player going same room
my game use auto crate room and auto join
any idea to fix this ?
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Comments
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HI
I have a very similar question was about to ask, but this thread is so similar.
I also have 2 levels
Lets call them Main and Beach.
By default, all players start in Main (works fine). If they go thru a portal, or use a menu they can goto "Beach"
What is the correct way of setting that up inside Beach Level,so that Photon knows, that it is indeed a different scene, and doesnt get players mixed up in both?
I havent done much with room making, as for my setup I started with the basic voice demo and expanded from there.
-P
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