Multiple scenes

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i have two maps in different scenes

scene A

scene B


Everything works fine except when some player enters the scene A, he visible and moves on the scene B. ??!
i think because the player going same room

my game use auto crate room and auto join

any idea to fix this ?

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  • pjenness
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    HI

    I have a very similar question was about to ask, but this thread is so similar.

    I also have 2 levels
    Lets call them Main and Beach.

    By default, all players start in Main (works fine). If they go thru a portal, or use a menu they can goto "Beach"
    What is the correct way of setting that up inside Beach Level,so that Photon knows, that it is indeed a different scene, and doesnt get players mixed up in both?

    I havent done much with room making, as for my setup I started with the basic voice demo and expanded from there.

    -P