Compile assembly fails on Unity 5.4.0f3 on OS X (its using windows path to mono exe)
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in Photon Bolt
When I try to compile the assembly using 0.4.3.16 on Unity 5.4.0f3 (OS X) I get the following error:
Win32Exception: ApplicationName='/Applications/Unity/Unity.app/Contents/Frameworks/MonoBleedingEdge/bin/mono', CommandLine='"/Applications/Unity/Unity.app/Contents/Frameworks/MonoBleedingEdge/lib/mono/4.5/mcs.exe"
I checked and the path /Applications/Unity/Unity.app/Contents/Frameworks/MonoBleedingEdge/lib/mono/4.5/mcs.exe doesn't exist. That looks like a windows path to me.
Any way that I can fix this path?
Win32Exception: ApplicationName='/Applications/Unity/Unity.app/Contents/Frameworks/MonoBleedingEdge/bin/mono', CommandLine='"/Applications/Unity/Unity.app/Contents/Frameworks/MonoBleedingEdge/lib/mono/4.5/mcs.exe"
I checked and the path /Applications/Unity/Unity.app/Contents/Frameworks/MonoBleedingEdge/lib/mono/4.5/mcs.exe doesn't exist. That looks like a windows path to me.
Any way that I can fix this path?
0
Comments
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Can you open an issue? https://github.com/BoltEngine/Bolt-Tracker/issues0