User reconnection and lost RPC's

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Hi,

We have little problem with user's reconnection. Is it possible to resend RPC's which wasn't acknowledged by server after user reconnect's ? This is an issue when master lost connection during sending some "important" RPC's. Can I somehow execute those RPC's after player reconnects. We are not using RoomOptions.PlayerTtl and ReJoin but I'm trying to do experiments with it.

Thanks