User reconnection and lost RPC's
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Hi,
We have little problem with user's reconnection. Is it possible to resend RPC's which wasn't acknowledged by server after user reconnect's ? This is an issue when master lost connection during sending some "important" RPC's. Can I somehow execute those RPC's after player reconnects. We are not using RoomOptions.PlayerTtl and ReJoin but I'm trying to do experiments with it.
Thanks
We have little problem with user's reconnection. Is it possible to resend RPC's which wasn't acknowledged by server after user reconnect's ? This is an issue when master lost connection during sending some "important" RPC's. Can I somehow execute those RPC's after player reconnects. We are not using RoomOptions.PlayerTtl and ReJoin but I'm trying to do experiments with it.
Thanks
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