PUN not joining lobby on Android

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I am using free PUN and Unity 5.3.5f1, my build on PC work perfectly, but when I make build on Android, the event OnJoinedLobby() doesn't work. In PhotonServerSettings I have my appId, protocol UDP, auto-join lobby and enable lobby stats enabled.

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  • JohnTube
    JohnTube ✭✭✭✭✭
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    Hi @Volandpro,

    Could you please provide any logs?
  • Volandpro
    Volandpro
    edited July 2016
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    I would be glad, if you tell where I can find them)
    P.S. I found it out.
    http://dropmefiles.com/xuh4N

    This is with disabled lobby connection, TCP, event OnConnectedToMaster doesn't work either
  • JohnTube
    JohnTube ✭✭✭✭✭
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    Unity Console.
    You can increase PhotonNetwork.logLevel if you want.
  • Volandpro
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    My unity console is empty, because I am testing build on Android) But Dalvik Debug Monitor tool shows me this error


    Connect() to 'ns.exitgames.com' failed: System.Net.Sockets.SocketException: No such host is known 07-13 10:29:03.407: E/Unity(13661): at System.Net.Dns.hostent_to_IPHostEntry (System.String h_name, System.String[] h_aliases, System.String[] h_addrlist) [0x00082] in /Users/builduser/buildslave/mono/build/mcs/class/System/System.Net/Dns.cs:217 07-13 10:29:03.407: E/Unity(13661): at System.Net.Dns.GetHostByName (System.String hostName) [0x0002f] in /Users/builduser/buildslave/mono/build/mcs/class/System/System.Net/Dns.cs:379 07-13 10:29:03.407: E/Unity(13661): at System.Net.Dns.GetHostEntry (System.String hostNameOrAddress) [0x00061] in /Users/builduser/buildslave/mono/build/mcs/class/System/System.Net/Dns.cs:306 07-13 10:29:03.407: E/Unity(13661): at ExitGames.Client.Photon.IPhotonSocket.GetIpAddress (System.String serverIp) [0x00000] in <filename unknown>:0 07-13 10:29:03.407: E/Unity(13661): at ExitGames.Client.Photon.SocketTcp.DnsAndConnect () [0x00000] in <filename unknown>:0 07-13 10:29:03.407: E/Unity(13661): UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) 07-13 10:29:03.407: E/Unity(13661): UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 07-13 10:29:03.407: E/Unity(13661): UnityEngine.Logger:Log(LogType, Object) 07-13 10:29:03.407: E/Unity(13661): UnityEngine.Debu

  • Volandpro
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    Oh, it's my fault, I am so sorry, but I just had trouble with my wi-fi router(
    Thank you)
  • JohnTube
    JohnTube ✭✭✭✭✭
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    No worries we all miss the obvious sometimes.