Connection between two different apps with different Bundle ID

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Hi, we have an asymmetric game for samsung VR and android. I have a lot of problems to detect when the second player enters in the room from the other app. I have tried to use coroutines that ask photonnetwork.playerlist.lenght > 1, to use onplayerconnected event but they don't work. Can anybody help me? thanks

Answers

  • vadim
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    Hi,

    You mean that clients can't join same room? Are both clients built with PUN of same version?