playerName PhotonViews RPC & IsMine

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Hello !

I use PUN and successfully instantiate as players as I want.
I use a GameObject "emoticon" whic is set to children of the player (PhotonNetwork.playerName) with "transform.parent".

The problem is, when I have multiple players, the "emoticon" is not set on the current player.
I guess this is a problem with PunRPC's and view.isMine. I don't know.

Thanks ! :)

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