Our dev team has been focused on learning photon for our multiplayer needs. We are going to deploy our game on Steam, but realized steam has matchmaking, lobbys, and friend lists. If we were to develop our game using Photon, could we integrate steam easily? Does anyone know of tutorials or documentation on Steam integration on a photon game? Thanks for your replies.
We are in the same boat. I was curious, did you have any luck with this?0
You could use some of that, yes.
Matchmaking can be done externally for Photon: Make up a room name and let each player know this and the region to use.
Steam Authentication is supported by Photon. Friends can be used on Photon if the clients get a list of them, too.0