How to set the broadcast option for the OpSetProperties to "on"

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How to set the broadcast settings for the OpSetProperties to true so that the EventCode.PropertiesChanged is being called?

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  • xenonsin
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    OpSetPropertiesOfRoom isn't calling the EventCode.PropertiesChanged even though in the SDK opParameters.Add(ParameterCode.Broadcast, true); is being passed.. so I'm not sure whats happening.

  • vadim
    vadim mod
    edited December 2015
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    PUN does not have such thing as EventCode.PropertiesChanged.
    OnPhotonCustomRoomPropertiesChanged message fired on room properties change and OnPhotonPlayerPropertiesChanged on player's