Where to do the book keeping?

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Hi,

I want to store my player data somewhere safe, in master client, like a dictionary that has all info about my game like correlation between player ID and their score and death and other info. Question is, where should I have this "singleton" data and how to call it?

Thanks

Comments

  • vadim
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    For per player values, custom player properties is good option. Custom room properties are good for overall room values like game state (if it's not very large and frequently updated).
    Of course all properties get lost when room destroyed (as last player leaves the room).