RPCs AllBufferedViaServer

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Hello!

I am having an issue with my rpcs. I have coins that are placed in the map by the MasterClient via a RPC. The MasterClient sends this RPC with the mode AllBufferedViaServer. However, if the MasterClient disconnects, and connects back, my coins are not placed (the rpc is never received). I thought that AllBufferedViaServer would send all the rpcs to the newly connected players. Maybe I am doing something wrong, do you have an idea?

Thanks a lot,
- Sam :)

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