How to use "SetPropertiesListedInLobby" correctly?

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Pretty much what the title says. I tried setting some in OnJoinedRoom using Photonnetwork.room.SetPropertiesListedInLobby, and then printing them in "OnReceivedRoomListUpdate" using:

RoomInfo[] rooms = PhotonNetwork.GetRoomList();

print(rooms[0].customProperties[]);

Thanks for the help!

Comments

  • I found it! I have to set the props I need in RoomOptions customRoomPropertiesForLobby when I create the room.

    Then it is accessible in the way I mentioned above. This should probably be mentioned above the SetPropertiesListedInLobby function in Room.cs

    Hope this helps!