Sync transform of a scene object. Please help!

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Hello,
I am a making multiplayer online game with photon in which players control one ball which is already in the scene.

[PROBLEM]
I am syncin the ball s transform through that lerping method. But only on the masterClient it is getting synced smoothly. On other clients the ball lags when some 1 shoots it.

I am frustrated n can't figure out how to this problem. Please help if u can!
Or if someone can just tell me what to do or what I am doing wrong that will be great.

Thanks for your time. :)

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