Spike on PhotonHandler.Update()
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Hello,
I get some spike when i check my profiler on PhotonHandler.Update(), can you tell me if it's normal?
The profiler screenshot imgur.com/24rjOWD
- 6 Players in a room
- I'm using Unity 5.1.3f1
- Photon version 1.51.
Have a good day.
Thank you.
I get some spike when i check my profiler on PhotonHandler.Update(), can you tell me if it's normal?
The profiler screenshot imgur.com/24rjOWD
- 6 Players in a room
- I'm using Unity 5.1.3f1
- Photon version 1.51.
Have a good day.
Thank you.
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